Huge weapons

Cartoon / anime concept

Weapons, especially those wielded by characters, are consistently abnormally large.

Forsaken World (Windows)
WIN 2011-03-22
Dota 2 (Windows)
WIN 2013-07-09
Darksiders (Xbox 360)
X360 2010-01-05
Dungeon Defenders (Windows)
WIN 2011-10-19
Unreal Tournament 2004 (Windows)
WIN 2004-03-16
League of Legends (Windows)
WIN 2009-10-27
Transistor (PlayStation 4)
PS4 2014-05-20
Battle for Graxia (Windows)
WIN 2011-09-12
Transistor (Windows)
WIN 2014-05-20
Darksiders (PlayStation 3)
PS3 2010-01-05
Darksiders (Windows)
WIN 2010-06-24
Hard Corps - Uprising (Xbox 360)
X360 2011-02-16

The first video game about Huge weapons was released on March 16, 2004.

Trendy Entertainment, Valve and Supergiant Games has published most of these games

Usually done in fast-paced multiplayer games so people can easily recognize the weapons others are using before they fire (though in these games it's somewhat uncommon for people not to be firing almost constantly).

In top down games this can be just to make it more obvious what the characters have even when it doesn't truly matter.

Should NOT be used if the large size is consistent with everything (generally exaggerated proportions).