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Hypermobile foes

Creatures theme

The opponents are significantly more mobile than the protagonist is or ever will be.

23
games
10
platforms

The first video game about Hypermobile foes was released in 1984.

The Learning Company, Fox Interactive and MacPlay has published most of these games

Running away is not a feasible option and aiming is likely difficult.

Luckily this is often accompanied with the foes being extremely fragile.

This is not just speed, the enemies also can travel in places where the player can't, climb things the player can't, and so forth.