Ignored companions
Video game concept
Your companions get largely ignored by NPCs unless they specifically have something to say and possibly even then their presence is only marginally acknowledged.
6
games
4platforms
PS3 2011-01
XBOX 2005-04-12
WIN 2008-10-28
X360 2010-01-26
WIN 2010-01-26
WIN 2007-02-26
This is especially egregious in instances where they're visibly something they would comment on or take even more direct action on.
Can also be extended to summoned creatures in cases where such should draw significant attention from others, such as having a throng of anything following you around or a notable monster of any sort walking around in monster slayer's guild or similar.
Should be considered outside of their associated plots, so even a significant companion can be ignored when brought along for some side questing.
Can also be extended to summoned creatures in cases where such should draw significant attention from others, such as having a throng of anything following you around or a notable monster of any sort walking around in monster slayer's guild or similar.
Should be considered outside of their associated plots, so even a significant companion can be ignored when brought along for some side questing.
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The first Ignored companions video game was released on April 12, 2005.
Electronic Arts published all these games.