Impersonal
Video game concept
63
games
17platforms
There's no actual protagonist, making it impossible for the player to associate with whatever they're controlling.
Notable people involved: Jarod Pranno, Terence Grant, Terry Ritchie, Evan Le Ny and Bobby Scumaci
Alternate name: No protagonist
MAC 1993
WIN 2007-11
PS1 1995
PSP 2006-10-03
WIN 2007-10-25
DOS 1992
ANDR 2011-05-23
WII 2007-10-15
WIN 2016-01-06
LIN ? *
WIN 2011-11-16
ANDR ? *
This is applicable to all game genres, but is most common in puzzles. Not all puzzle games are impersonal, however.
Related:
* Animate object protagonist - one may choose to see the inanimate object one controls as the "protagonist".
* Animate object protagonist - one may choose to see the inanimate object one controls as the "protagonist".
Popular tags
colonysim constructionpuzzle fallingblocks lifesimulation logicpuzzle mercurymeltdown mmog traditionalGames by year
The first Impersonal video game was released in 1990.
Zachtronics Industries, Sierra On-Line and Screeps published most of these games.