Improvisation
Activities theme
Player is required to improvise solutions, approaches, or methods.
For example:
* Player has no intrinsic, natural or carried means of attacking enemies, thus defeating requires using the environment or the enemies' own attacks.
* Player is required to design/build their own structures, vehicles, etc. on the fly.
* Traps and similar are built on site instead of dropped/attached there
* Player has no intrinsic, natural or carried means of attacking enemies, thus defeating requires using the environment or the enemies' own attacks.
* Player is required to design/build their own structures, vehicles, etc. on the fly.
* Traps and similar are built on site instead of dropped/attached there
Child groups
Open solutions, Gun tossing, Improvised weapons, Crafting, Constructing, Power throw, Environmental combat