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Independent aiming

Video game concept

Aiming is independent of move or view direction. Character does not turn their whole body to face where they aim and backbedal in the other direction.

154
games
38
platforms

The first video game about Independent aiming was released in 1980.

Activision, U.S. Gold and Team17 Software has published most of these games

Related:
* Aim dead zone
* Dynamic accuracy
* Target lock
* No crosshair

Related: (shooter realism)
* Bullet physics
MechWarriors, most battle tank games, Abuse, etc. are all good examples of this.

Parent group

Aiming

Platforms

Windows 59
Linux 20
Mac OS X 11
MS-DOS 9
X360 6
Mac OS Classic 5
BeOS 3
Arcade 3
Xbox One 2
NES 2
Mega Drive 2
PS 2
Amiga 2
Atari 5200 2
C64 2
PS3 2
X68000 1
Flash 1
Amiga AGA 1
GP2X 1
Master System 1
PCE CD 1
Atari 400/800 1
Unix 1
Archimedes 1
BSD 1
ZX Spectrum 1
PS2 1
PS4 1
N64 1

By year

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