Instant death
Video game concept
The player dies from single damaging hit of any kind, the equivalent of having never more than one life/hit point.
1539
games
113platforms
Alternate name: 1 hitpoint
SPC 1983
NES 1986-02-08
FDSY 1988-11-18
WIN 1995
NES 1986-12-05
WIN 2012-10
BBC 1983
5200 1982-11
CPC 1988
A800 1983
SPC 1986
MSX 1988
This can be pushed to the extreme with permanent death, no saves and no lives.
This often extends to enemies as well, but some games torment players by having enemies (outside bosses) that can survive more or being even completely immune to any amount of shooting.
Can be considered for games without death as well, as some form of instant loss at slightest mistake (games like Tetris wouldn't count, as such).
This often extends to enemies as well, but some games torment players by having enemies (outside bosses) that can survive more or being even completely immune to any amount of shooting.
Can be considered for games without death as well, as some form of instant loss at slightest mistake (games like Tetris wouldn't count, as such).
Popular tags
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Artificial difficulty, Game-like elements, Hardcore elements, Health
Games by year
The first Instant death video game was released in 1978.
Mastertronic, Atari and Elite published most of these games.
Related site
Platforms
ZX Spectrum | 159 | ||
---|---|---|---|
C64 | 156 | ||
Linux | 130 | ||
Amstrad CPC | 91 | ||
NES | 80 | ||
MS-DOS | 66 | ||
MSX | 61 | ||
C16/Plus4 | 58 | ||
Windows | 55 | ||
Arcade | 44 | ||
Atari 400/800 | 40 | ||
Apple II E | 34 | ||
VIC-20 | 33 | ||
Amiga | 32 | ||
Mac OS X | 29 | ||
Memotech MTX | 27 | ||
BBC | 26 | ||
Mac OS Classic | 26 | ||
Atari ST | 23 | ||
Electron | 19 | ||
BeOS | 18 | ||
Famicom Disk System | 16 | ||
Atari 2600 | 14 | ||
TRS-80 | 13 | ||
Tandy Coco | 12 | ||
Master System | 10 | ||
Atari 5200 | 9 | ||
NEC PC8801 | 9 | ||
Dragon32 | 9 | ||
Sharp X1 | 9 |