Interactive dialogues
Other (objects, etc.) concept
325
games
33platforms
Includes dialogues where the player has some control over the course they take.
Notable people involved: Chris Avellone, James Dollar, Doug Church, John Miles and Inon Zur
X360 2011-11-11
WIN 2008-09-05
WIN 2010-10-13
WIN 2021-10-12
PS3 2013-11-07
DOS 1992-03
XBOX 2002-08-20
DOS 1996
WIN 2010-11-05
IIGS 1990
WIN 2017-02-21
WIN 1998-12-21
Simple answers of yes or no or "press any key to continue" kind should NOT count. This excludes dialogs where the end player is asked if they will accept whatever was proposed, or if they want to go with them now or later.
Popular tags
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Adventure game elements, Interaction: Characters, RPG elements
Child groups
Dialog: Stance, Dialog: Sentences, Dialog: Tree, Dialog: Keywords, Dialog: Progressive, Dialog: Time limit, Dialog: Actions, Dialog: Questions to Answer
Games by year
The first Interactive dialogues video game was released on November 29, 1985.
Bethesda Softworks, Atari, LucasArts and Harebrained Schemes published most of these games.