Reason for involvement
Video game theme
Any tags describing reason for the protagonist to be involved in the events.
See also: situations
This is a container group; its children are:
Coerced | The protagonist is involved simply because they've been somehow coerced into it. (too short) | 1985 / 2017 | 24 games |
Curiosity | The protagonist exhibits unhealthy levels of curiosity and finds themselves in a difficult situation. | 1985 / 2010 | 2 games |
Entangled | The protagonist is caught up in the events more or less by accident. (too short) | 1985 / 2016 | 31 games |
Hero protagonist | The protagonist is a hero or a would-be-hero, someone who has decided to save the day or otherwise jump into action to do something about the problem, unlike the rest of the populace who cover in terror in the face of danger and oppression. | 1983 / 2022 | 173 games |
Ideology | The protagonist is involved due to ideological reasons. (too short) | 2003 / 2016 | 13 games |
Personal gain | The protagonist is involved due to strong desire to gain something, regardless what it is specifically, covering things like health, wealth, fame, skill, power, friends, a loved one, servants, etc. | 1981 / 2019 | 90 games |
Inexplicable involvement | The reason why the protagonist is or becomes involved in the plot is left unexplained, effectively functioning as a sort of Deus Ex Machina. | 2003 / 2007 | 7 games |
Justice | Protagonist is involved in the story for the sake of justice. (too short) | 1 game | |
Obligation | The protagonist is involved because it's their obligation, whether real, personal or imagined one. (too short) | 1998 / 2016 | 43 games |
Revenge | Revenge plays a significant role in the plot. The protagonist is out to exact vengeance upon someone out there and struggles through countless difficulties to ultimately reach their goal. | 1990 / 2017 | 106 games |