Item durability
Video game concept
Items wear down with use, rust and otherwise degrade with time or from being subjected to the elements.
158
games
26platforms
XBOX1 2016-03-24
WIN 2015-11-12
WIN 2015-02-03
IIE 1989
WIN 2010-05-12
PS3 2010-10-19
X360 2011-10-04
GC 2006-09-25
PS3 2014-04-11
WIN 2016-04-21
WIN 2008-10-28
WIN 2016-03-24
Usually this is for tools, weapons and armor but can easily extend beyond them.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
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The first Item durability video game was released in 1981.
Bethesda Softworks, Klei Entertainment and Epic Games published most of these games.