Groups

 

Procedural item generator

Video game concept

Uses a procedural item generator to create a vast number of "unique" items by combining various traits with base items. Does not necessarily affect appearance of said items.

91
games
15
platforms

Alternate name: Random item generator

The first video game about Procedural item generator was released on December 1996.

2K Games, Blizzard and THQ has published most of these games

"Dull Spoon of High-Pitched Whine" would be an example of what you tend to see with this, though the randomization process does not necessarily customize the name in this or any other manner.