Procedural item generator
Video game concept
Uses a procedural item generator to create a vast number of "unique" items by combining various traits with base items. Does not necessarily affect appearance of said items.
103
games
18platforms
Alternate name: Random item generator
WIN 2018-03-16
WIN 2013-05-22
WIN 2011-09-09
MAC 1996-12
WIN 2018-02-01
WIN 2011-05-16
WIN 2002-09-25
WIN 2013-04-26
SWTC 2020-05-26
WIN 2013-10-23
WIN 2006-08-08
WIN 2016-03-08
"Dull Spoon of High-Pitched Whine" would be an example of what you tend to see with this, though the randomization process does not necessarily customize the name in this or any other manner.
Popular tags
actionadventure actionrpg actionstrategy baldursgate borderlands-series citybuilding colonysim dandylike dawnofwar deadisland-series diablo dungeoncrawler dungeondefenders-series gameoftheyear godgame hackandslash hybridgame lootemup masseffect-series metroidvania minecraft-series mmog openworldsurvivalcrafting roguelike roguelite shining-series survivalhorror survivalsimulation tactical terraria torchlight-series towerdefense wargameParent groups
Looting, Procedural content generation
Child group
Games by year
The first Procedural item generator video game was released on December 1996.