Item identification

Video game concept

Player must or can identify items to gain greater insight to them. In some instances player may be prohibited from using items without identification.

87
games
28
platforms
Related:
* Taxonomy
* Researcing
The actual identification is likely done by purchasing the services of someone who can identify the items, using scrolls of identify or other similar magics, or characters have a skill which determines what they can identify.

Best cases are where the identification is incremental rather than the usual do or don't know binary.

Unidentified items are likely prevented from being used in games without cursed items, while in games with cursed items it is explicitly allowed.

Popular tags

actionrpg diablo divinity-series dungeoncrawler eschalonseries gameoftheyear hackandslash lootemup mmog roguelike shining-series systemshock torchlight-series

Parent groups

Information, Interaction: Items

Games by year

757779818385878991939597990103050709111315171921 82460

The first Item identification video game was released in 1975.

Blizzard, Blizzard Entertainment and DevTeam published most of these games.

Platforms

Windows 22
Linux 13
Mac OS X 6
Mac OS Classic 6
Pandora 3
MS-DOS 3
NeXT 3
Unix 3
BSD 3
X360 2
BeOS 2
Xbox One 2
PS4 2
GBA 2
GamePark 32 2
OS/2 1
Switch 1
PS5 1
Xbox Series X 1
Internet Only 1
Android 1
Oric 1
PS3 1
PS 1
GP2X 1
Solaris 1
PLATO 1
Tandy Coco 1