Item pickup: Automatic
Video game concept
Items are picked up automatically by simply walking, driving or flying over them with no action, delay, or anything required from the player, as if the items jumped in the protagonist's pockets on their own.
130
games
25platforms
Alternate name: Touch
WIN 2008
WIN 2010-02-01
WIN 2002-05-21
X360 2009-12
LIN 2013-08-12
WIN 2009-09
WIN 2009-09-10
ODY2 1981
PS3 2009-12
WIN 2009-10-27
WIN 2005-05-03
WIN 2010-01
Item pick up: Automatic - Delayed - Instant - Normal
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
Note that this is NOT the same as the character automatically picking up objects at their feet when the player pauses near them.
This is the norm in shmups, so they shouldn't be tagged with this. Used to be the norm in other shooters as well, but this has become less common.
Usually the faintest of touch is enough to pick items up.
This is commonly present even with many other pick up methods, since there are commonly items that players will want to pick up regardless (either because they simply are universally useful or they simply do not take any space in your inventory). This commonly includes health, ammo, money and other such small things.
This is the norm in shmups, so they shouldn't be tagged with this. Used to be the norm in other shooters as well, but this has become less common.
Usually the faintest of touch is enough to pick items up.
This is commonly present even with many other pick up methods, since there are commonly items that players will want to pick up regardless (either because they simply are universally useful or they simply do not take any space in your inventory). This commonly includes health, ammo, money and other such small things.
Popular tags
actionrpg actionstrategy alienbreed alienshooter-series dungeoncrawler dungeondefenders-series farmsimulation gtalike hackandslash hybridgame lootemup masseffect-series pixeljunk-series roguelike runandgun serioussam spaz-series terraria torchlight-series towerdefense traditional turok twitchshooterParent group
Games by year
The first Item pickup: Automatic video game was released in 1981.
Electronic Arts, Trendy Entertainment and Tripwire Interactive published most of these games.