Item pick up: Instantaneous

Video game concept

Items are picked instantaneously as soon as player instructs the character to pick them up, either by pointing at specific items or simply picking up nearest.

140
games
25
platforms
Item pick up: Automatic - Delayed - Instant - Normal
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
Other than telling the character to pick the items up, there's no action from the character that indicates picking up anything. At most the character may press some button that sucks the items up, all in an instant.

Commonly this can be performed at dead run.

In terms of turn-based systems, this does not progress time.

This also includes cases where the item becomes attached to the pointer.

Popular tags

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Parent group

Item pickup

Games by year

8385878991939597990103050709111315171921 1648120

The first Item pick up: Instantaneous video game was released in 1983.

Blizzard, Beamdog and 2K Games published most of these games.

Platforms

Windows 51
Linux 29
Mac OS X 9
X360 8
MS-DOS 6
PS3 4
OS/2 4
Mac OS Classic 3
Pandora 3
NeXT 3
Unix 3
BeOS 2
GamePark 32 2
BSD 2
C128 1
Switch 1
PS4 1
PS5 1
Xbox One 1
Xbox Series X 1
Internet Only 1
NEC PC9801 1
Solaris 1
PS2 1
Tandy Coco 1

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