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Jiggle physics

Culture concept

*123*
154
games
27
platforms

Breasts and possibly other anatomical bits are given oddly great attention to their jigglyness, regardless if this is actually simulated physics or part of predesigned animation.

Notable people involved: Yohei Shimbori, Tomonobu Itagaki, Hideo Kojima, Yutaka Saito and Katsunori Ehara

Alternate names: Breast physics
Name variations: boob physics

Tends to give an impression of completely free breasts unbound by bras (or similar garments).

This can include even buttocks, though those are so far quite rarely included.

A product of jiggling bones in skeletal animation which were "intended" for bobbing hair and such.

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A montage of several games with jiggle physics in one form or another:
https://www.youtube.com/watch?v=clgGbP4Ep7U

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Parent group

Fanservice

Games by year

92949698000204060810121416182022 1648120

The first Jiggle physics video game was released in 1992.

Tecmo, Konami, Capcom and Namco published most of these games.

Related sites

Platforms

Windows39
PS317
X36015
PS213
Arcade11
Xbox6
PS46
Mac OS X4
Dreamcast4
PS Vita4
PS4
Linux4
PSP4
Wii3
GameCube3
Xbox One3
iOS2
Saturn2
Switch2
Neo-Geo1
3DS1
Android1
N641
PS51
Xbox Series X1
NEC PC98011
3DO1

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