Jiggle physics
Culture concept
154
games
27platforms
Breasts and possibly other anatomical bits are given oddly great attention to their jigglyness, regardless if this is actually simulated physics or part of predesigned animation.
Notable people involved: Yohei Shimbori, Tomonobu Itagaki, Hideo Kojima, Yutaka Saito and Katsunori Ehara
Alternate names: Breast physics
Name variations: boob physics
WIN 2017-05-25
WIN 2017-04-13
XBOX 2003-01-23
PSP 2009-09-01
ARCD 2001
ARCD 1998
PS2 2008-11-21
X360 2006-11
WIN 2013-05-17
XBOX 2002-10-15
X360 2012-04-10
WIN 2003-09-13
Tends to give an impression of completely free breasts unbound by bras (or similar garments).
This can include even buttocks, though those are so far quite rarely included.
A product of jiggling bones in skeletal animation which were "intended" for bobbing hair and such.
---
A montage of several games with jiggle physics in one form or another:
https://www.youtube.com/watch?v=clgGbP4Ep7U
This can include even buttocks, though those are so far quite rarely included.
A product of jiggling bones in skeletal animation which were "intended" for bobbing hair and such.
---
A montage of several games with jiggle physics in one form or another:
https://www.youtube.com/watch?v=clgGbP4Ep7U
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Games by year
The first Jiggle physics video game was released in 1992.
Tecmo, Konami, Capcom and Namco published most of these games.
Related sites
Platforms
Most common companies
Tecmo | 19 | |
---|---|---|
Konami | 16 | |
Capcom | 13 | |
Namco | 10 | |
Majesco | 7 | |
Tecmo Koei | 5 | |
Deep Silver | 5 | |
THQ | 4 | |
Arc System Works | 4 | |
Square Enix | 4 | |
Midway | 4 | |
PQube | 4 | |
Aksys Games | 4 | |
Bandai | 4 |