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Jump pads

Other (objects, etc.) entity

*123*
107
games
28
platforms

Objects, surfaces or merely areas that bounce the player and possibly other objects and characters off them forcibly high in the air, often used to reach otherwise inaccessible locations.

Notable people involved: Shigeru Miyamoto, Johannes Fighuber, Thomas Mahler, Gennadiy Korol and Andrew Lackey

Alternate names: Bouncers, Springs, Catapults

See also: trampolines
These are essentially a variation of accelerators that give instantaneous boost in more or less upward direction (or away from the surface they're attached to rather than along it like most other accelerators).
The character may also be able to contact the platform repeatedly to build up height and/or speed

Often accompanied by a comical spring sound when used regardless of appearance.

Popular tags

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Parent groups

Accelerators, Platformer elements

Games by year

8284868890929496980002040608101214161820 20510150

The first Jump pads video game was released on April 1982.

Nintendo published most of these games.

Platforms

Windows34
Linux14
NES7
Mac OS X7
X3605
PS34
PS44
Famicom Disk System4
SNES3
MS-DOS2
Arcade2
Wii2
GBA2
Atari 26002
C642
Nintendo DS1
GB1
ColecoVision1
Intellivision1
GBC1
Wii U1
X680001
Atari 78001
Coleco Adam1
Atari 400/8001
PS Vita1
Xbox One1
Apple IIGS1

Most common companies