Jump pads
Other (objects, etc.) entity
107
games
28platforms
Objects, surfaces or merely areas that bounce the player and possibly other objects and characters off them forcibly high in the air, often used to reach otherwise inaccessible locations.
Notable people involved: Shigeru Miyamoto, Johannes Fighuber, Thomas Mahler, Gennadiy Korol and Andrew Lackey
Alternate names: Bouncers, Springs, Catapults
PS4 2015-06-23
X360 2013-03-20
FDSY 1986
WIN 2011
WIN 2010-06-21
WIN 2011-11-15
LIN ? *
WIN 2012-06-21
WIN 2014-05-15
WIN 2011-04-29
A800 1983
GB 1996
See also: trampolines
These are essentially a variation of accelerators that give instantaneous boost in more or less upward direction (or away from the surface they're attached to rather than along it like most other accelerators).
The character may also be able to contact the platform repeatedly to build up height and/or speed
Often accompanied by a comical spring sound when used regardless of appearance.
Often accompanied by a comical spring sound when used regardless of appearance.
Popular tags
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Games by year
The first Jump pads video game was released on April 1982.
Nintendo published most of these games.