Trash
Other (objects, etc.) entity
Player can find, collect and fiddle with large number of items that have no use what so ever.
58
games
19platforms
Alternate name: Unusable junk
X360 2006-03-24
DOS 1992-05
PS4 2015-11-10
OSX 2011-03-01
WIN 2012-02-09
OCS 1994
X360 2011-11-11
WIN 2010-11-05
LIN 2012
WIN 1999-03
DOS 1994
PS3 2007-04-27
This is a change from games where every object you can pick up you can also use for something fairly important, and an exact opposite of games where everything you pick up must and does have a plot or game progress related use (see hoarding). Difficult for people who have a habit of collecting everything they see in games.
In some cases this may still be considered even if said trash can be used as missile weapons (thrown), as improvised weapons, salvaged for "parts", and so on. Also, there may be NPCs who do buy junk, although the price they give for it is usually hardly worth the effort.
At the core, this is an element for immersion, making the game world seem less purpose built for player's victory over the plot.
In some cases this may still be considered even if said trash can be used as missile weapons (thrown), as improvised weapons, salvaged for "parts", and so on. Also, there may be NPCs who do buy junk, although the price they give for it is usually hardly worth the effort.
At the core, this is an element for immersion, making the game world seem less purpose built for player's victory over the plot.
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Games by year
The first Trash video game was released on May 1989.
Bethesda Softworks, Spiderweb Software and Exult Team published most of these games.