Level design

Video game concept

Inter-linked levels1993 / 201754 games
Non-linear gameplayPlayer is not forced to follow a rigid path of progression.1986 / 2017210 games
Open fieldA type of level design that follows the principles of open world but in smaller scale.1990 / 201435 games
Open worldOffers an unrestricted free-roaming virtual world for the player to play in approaching objectives freely.1982 / 2019607 games
Room-basedThe game world is split into rooms or other small regions (enclosures) with exits that lead to other similarly small rooms. Commonly same size or smaller than the screen but can be larger.1983 / 2016163 games