Groups

 

Lip synchronization

Software concept

Uses some form of lip synchronization.

44
games
7
platforms

Name variations: facial animation

The first video game about Lip synchronization was released on October 23, 2001.

Sierra, Activision and Valve has published most of these games

This can be either pre-recorded or dynamic. Even random-ish lip movement can be included, though focus should be on those that dynamically produce appropriate lip sync.

Lip sync in in-game cutscenes can be added but a note should be added if it's limited to them.

Limitations:
* NOT for lip sync in (pre-rendered) cut-scenes