Literary mood

Culture concept

Any tags dealing with mood the game is delivered in. Mostly in terms of the setting, sounds, music, and such.

See also: literary tone

This is a container group; its children are:

BleakPresents a bleak world for the player to explore, one that seems sad, hopeless, depressing, or otherwise where things are or go wrong all the time and getting them right is nigh impossible or come with heavy price.1992 / 2018108 games
DesolatePlayer hardly meets anyone, people or animals. (too short)1995 / 202230 games
DystopianGives an image of society gone bad. Literally the opposite of what utopia would be. (too short)1982 / 2024159 games
JovialUses an excessively happy, merry, cheerful, or such tone. Characters are likely to be smiling almost always, and the general tone/mood might be similar to a funfair.1987 / 202023 games