Obscured loading

Video game concept

Obscures level, zone, map, etc. loading. Commonly done in locations where player does not see where they came from nor where they're going to, so previous area is unloaded and next area is loaded. For example, during an elevator ride or airlock cycling.

11
games
6
platforms
See also: cutscene loading, elevators, airlocks

This is halfway solution of actual loadless game where instead of constantly loading and unloading areas in the background, it's limited to few locations but still without actual loading screen.

Usually can be noticed from sudden performance degradation during these scenes, or their unusually long or variable durations (especially between differently equipped computers).

Popular tags

actionrpg lootemup residentevil residentevil-main

Parent group

Loading

Games by year

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The first Obscured loading video game was released on November 13, 2007.

Capcom, Activision and Midway published most of these games.

Platforms

X360 3
PS3 3
Windows 2
Wii U 1
PS4 1
Xbox One 1

Most common companies