Lock picking: Feedback
Activities theme
17
games
6platforms
Lock picking involves manipulating tumbler or pins inside the lock and identifying correct positions via some form of feedback given by the lockpicks themselves, very close to being a black box minigame.
Notable people involved: Rhianna Pratchett, Emil Pagliarulo, Todd Howard and Inon Zur
Alternate names: Tumblers, Black box
PS3 2011-11-11
PS3 2007-04-27
PS3 2008-10-28
X360 2008-10-28
PS4 2015-02-20
PS3 2010-10-19
WIN 2006-03-20
X360 2011-11-11
WIN 2011-11-11
WIN 2014-02-25
WIN 2008-10-28
X360 2010-10-19
This is as opposed to visualization of the inner workings of the lock, unrelated minigame or completely abstracted lockpicking.
Feedback can vary from sound, vibration on the lockpick, clear visual marker, haptic feedback where available, or other methods.
Usually this indicates more involved approach to manipulating the tumblers/pin inside the locks.
Feedback can vary from sound, vibration on the lockpick, clear visual marker, haptic feedback where available, or other methods.
Usually this indicates more involved approach to manipulating the tumblers/pin inside the locks.
Popular tags
backstabbing blocking bribing chemistry cooking corpselooting crafting criminalactivity distracting dodging eavesdropping hiding jumping leaning lockpicking pickpocketing projectilerecovery reload-manual shopping sorcery stealing stealth stealth-light stealth-sight stealth-sound stealthgame stunning swimming trapdisarming trespassing unarmedfighting waiting walkingParent group
Games by year
The first Lock picking: Feedback video game was released on March 20, 2006.
Bethesda Softworks published most of these games.