Login queue
Software concept
Uses a queue mechanism to ensure those who want to play can log in to the server even under high load, though after a largely unpredictable wait period.
4
games
2platforms
WIN 2009-08-25
WIN 2010-02-02
WIN 2009-10-27
This is the middle point between denying access to all players above a certain count, making getting into the game possibly extremely difficult, and allowing everyone to get in the game regardless if the servers can handle it and possibly causing serious performance (server lag) issues for everyone.
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The first Login queue video game was released on August 25, 2009.