Loot: None
Video game concept
11
games
8platforms
NPCs have no loot to speak of, usually meaning player is limited to what they can find from the environment or even what they start with.
Notable people involved: Zeh Hurlburt, John Lowe, James Bruton, Koshi Nakanishi and Masachika Kawata
LIN 2013-10-31
PS3 2014-08-01
PS4 2017-01-24
WIN 2014-08-01
OSX 2013-07-25
WIN 2013-07-25
X360 2014-08-01
WIN 2017-01-24
XBOX1 2017-01-24
WIN 2010-07-19
See also: No item loot (similar, but the characters drop something upon defeat)
This is mostly of interest for games where players might otherwise assume NPC loot to be present, or at least find it extremely desirable (e.g. low availability of supplies in general).
Popular tags
actionadventure hackandslash residentevil sacred-series survivalhorror tacticalParent group
Games by year
The first Loot: None video game was released in 1982.
Harebrained Schemes, Deep Silver and Capcom published most of these games.