#123#
 

Loot: None

Video game concept

*123*
11
games
8
platforms

NPCs have no loot to speak of, usually meaning player is limited to what they can find from the environment or even what they start with.

Notable people involved: Zeh Hurlburt, John Lowe, James Bruton, Koshi Nakanishi and Masachika Kawata

See also: No item loot (similar, but the characters drop something upon defeat)
This is mostly of interest for games where players might otherwise assume NPC loot to be present, or at least find it extremely desirable (e.g. low availability of supplies in general).

Popular tags

actionadventure hackandslash residentevil sacred-series survivalhorror tactical

Parent group

Looting

Games by year

828486889092949698000204060810121416 41230

The first Loot: None video game was released in 1982.

Harebrained Schemes, Deep Silver and Capcom published most of these games.

Platforms

Windows4
Apple II E1
Linux1
Mac OS X1
X3601
PS31
PS41
Xbox One1

Most common companies