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Loot: Predefined

Video game concept

*123*
1
game
1
platform

NPCs have predefined items, causing same character to drop same item(s) on each playthrough.

Notable people involved: Thomas Holmes, James C. McMenamy, Anthony Mollick, Kevin Delany and Michael Nicholson

Name variations: predefined loot

This ensures certain items are always there.

Can be combined with random loot in case they have both: some predefined items and some random ones, e.g. some character always drops a key, but may also drop random number of coins and/or parcel of herbs.

Parent group

Looting

Games by year

The first Loot: Predefined video game was released on October 1995.

New World Computing published all these games.

Platforms

MS-DOS1