Loot: Predefined
Video game concept
1
game
1platform
NPCs have predefined items, causing same character to drop same item(s) on each playthrough.
Notable people involved: Thomas Holmes, James C. McMenamy, Anthony Mollick, Kevin Delany and Michael Nicholson
Name variations: predefined loot
DOS 1995-10
This ensures certain items are always there.
Can be combined with random loot in case they have both: some predefined items and some random ones, e.g. some character always drops a key, but may also drop random number of coins and/or parcel of herbs.
Can be combined with random loot in case they have both: some predefined items and some random ones, e.g. some character always drops a key, but may also drop random number of coins and/or parcel of herbs.
Parent group
Games by year
The first Loot: Predefined video game was released on October 1995.
New World Computing published all these games.
Platforms
MS-DOS | 1 |
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