Lost equipment

Other (objects, etc.) concept

Player loses all or at least the most vital equipment at some point in the game.

104
games
19
platforms
In some cases they can somewhat trivially re-attain them, but this is not always true.

Cases where this is obvious, such as the player acting as a soldier, police or such on various missions should not be considered for inclusion as personal "acquisitions" are not generally tolerated in such and is therefore to be expected that they don't hold that fancy bazooka they had in last level/mission.

Some games also reduce the equipment at spots where it makes little to no sense, and therefore are viable for this (this should be noted however, as it's a border case).

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Parent group

Plot points

Games by year

8789919395979901030507091113151719 1648120

The first Lost equipment video game was released on October 2, 1987.

Ubisoft, Sega and Deep Silver published most of these games.

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Platforms

Windows 51
Linux 12
X360 7
PS3 6
PS2 4
Xbox 4
N64 3
Mac OS X 3
PS 3
GameCube 2
GBC 1
Saturn 1
MS-DOS 1
TI Calculators 1
Wii U 1
NES 1
GB 1
Mac OS Classic 1
C128 1