Held magic

Video game concept

Magic requires the spellcaster constantly focus on keeping it active lest it dissipate.

11
games
5
platforms

Alternate names: Maintained magic
Name variations: channeled magic

Commonly used for things that produce an effect similar to a flamethrower.

This may be automatic, in that the magic causes an active drain on the spellcaster's energy reserves and is cancelled on any new action by the player (regardless if it's magic or just fidgeting about), or requires player to actively hold it somehow (such as simply holding down the "cast" button).

Does not include passively maintained magic (e.g. buffs).
[ Sorcery ]
Manner: Instant - Delayed - Held
Safety: Safe - Hazardous
Variants: Ingredients - Pre-casting

Parent:
* Magic > Sorcery

Related:
* Interrupting

Popular tags

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Parent group

Magic

Games by year

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The first Held magic video game was released on October 27, 2009.

Runic Games and Bethesda Softworks published most of these games.

Platforms

Windows 5
X360 2
Linux 2
Mac OS X 1
PS3 1