Malfunctioning

Other (objects, etc.) concept

Tools, vehicles, and whatever else have a possibility to malfunction under certain conditions, though usually only when they become too worn down.

55
games
15
platforms

Alternate names: Duds, Unreliable tools, Jamming

This is for things like getting clogged with dust, wet, getting worn down, simply poor reliability of the tool to begin with, etc. May either be simulated or random chance. Implies that the tool is still usable to some extend unlike with item durability which implies that the point it "malfunctions", it breaks does down completely.

Note that weapon jams are generally quite fast and easy to solve, unlike what you tend to see in popular media where a gun jamming makes it completely unusable, but that's the same media where guns tend to have infinite ammo.

Common examples:
* Weapon jamming
* Engine stalling

Uncommon examples:
* Dud explosives
Implied: (not enforceable)
* Item durability

Related:
* Repairing

Popular tags

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Parent groups

Realism, Tool simulation, Vehicle simulation

Child groups

Stalling, HUD malfunctioning

Games by year

788082848688909294969800020406081012141618 82460

The first Malfunctioning video game was released in 1978.

Gremlin Graphics, Titan Computer and Mad Hatter Software published most of these games.

Platforms

Windows 17
Linux 12
MS-DOS 4
Apple II E 3
X360 3
PS3 3
Mac OS X 3
Amiga 2
TRS-80 2
Commodore PET 1
TI Calculators 1
NES 1
C64 1
Atari ST 1
Amstrad CPC 1

Most common companies