Manual interaction

Activities theme

Player interacts with the environment manually rather than being given a generic use/manipulate command that produces a precanned result.

21
games
4
platforms
See also: object manipulation (similar concept when dealing with items in inventory or similar)
For example, pulling a drawer open requires you take hold of the drawer and pull, and it opens only as much as you bother pulling it. Same for opening doors, as they are opened only as much as you push/pull them, allowing you to crack them slightly to peek what's on the other side instead of slamming them open in full as is normal.

Essentially this is a step forward in interaction from having separate open and peek commands but extends to more things than just doors and containers.

Popular tags

actionadventure distracting doorpeep hiding jumping leaning objectmanipulation pacifisthorror physics sightavoidance stealth stealth-light stealth-other stealth-sight survivalhorror walking

Parent group

Interaction: Environment

Games by year

070809101112131415 82460

The first Manual interaction video game was released on March 30, 2007.

Frictional Games and Paradox Interactive published most of these games.

Platforms

Linux 10
Windows 5
Mac OS X 5
PS4 1