Map deficient
Video game concept
Either completely lacks maps or the provided maps are mostly unusable, forcing the player to draw one themselves to avoid getting lost. Mainly for games that are not linear and don't tell where to go.
75
games
32platforms
WIN 2010-09-08
PS4 2015-03-24
OSX 2010-09-08
X360 2014-04-11
GG 1992-05-09
FDSY 1987-01-14
WIN 2009-10-02
LIN 2014-07-21
X360 2009-10-02
WIN 2010-01-26
DOS 1989
PS1 2000-03-01
This does not indicate a game is hard, just that you'll likely get quite lost without drawing that map.
This also does not mean the game is completely devoid of maps (though they may be), just that if there are such, they're woefully insufficient for proper navigation.
This also does not mean the game is completely devoid of maps (though they may be), just that if there are such, they're woefully insufficient for proper navigation.
Popular tags
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Games by year
The first Map deficient video game was released in 1975.
SSI, Namco Bandai and Nintendo published most of these games.
Platforms
Windows | 16 | ||
---|---|---|---|
Apple II E | 9 | ||
Linux | 7 | ||
PS3 | 4 | ||
X360 | 4 | ||
Tandy Coco | 3 | ||
NES | 3 | ||
ZX Spectrum | 2 | ||
PS4 | 2 | ||
Atari 400/800 | 2 | ||
Altair 8800 | 2 | ||
Famicom Disk System | 1 | ||
GBA | 1 | ||
Switch | 1 | ||
GameCube | 1 | ||
Xbox One | 1 | ||
MS-DOS | 1 | ||
Ohio Scientific | 1 | ||
Mega Drive | 1 | ||
MSX | 1 | ||
Mac OS X | 1 | ||
MSX2 | 1 | ||
C64 | 1 | ||
Internet Only | 1 | ||
Atari ST | 1 | ||
Game Gear | 1 | ||
Amiga | 1 | ||
Wii | 1 | ||
Amstrad CPC | 1 | ||
Nascom | 1 |