Mixed display resolution
Software concept
Uses or allows using mixed display resolution, commonly with UI at much higher resolution than the game world itself.
12
games
5platforms
Alternate name: Half resolution
WIN 2004-11-08
WIN 2012
IIE 19??
5200 1984
5200 1983
WIN 2009-06-26
WIN 2012-08-24
A800 1990
WIN 2000
WIN 2010-01-05
WIN 2010-02-02
This is a curious method of screen resolutions as usually both the UI and the game world share the same resolution setting. Generally involves stretching the lower resolution part to the higher one.
NOT for reducing the display area as was common in older games.
Most of these probably allow freely setting the resolutions, but some may limit the game world resolution to "half" (essentially pixel doubling) and "full" (same as UI).
NOT for reducing the display area as was common in older games.
Most of these probably allow freely setting the resolutions, but some may limit the game world resolution to "half" (essentially pixel doubling) and "full" (same as UI).
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Games by year
The first Mixed display resolution video game was released in 1983.
Atari and Gaijin Entertainment published most of these games.