Technological disparity
Other (objects, etc.) concept
Low (primitive) and high technology are mixed on purpose in the depicted setting, such as swords and laser pistols being used at the same time by the same people.
56
games
16platforms
Alternate names: Mixed technology
Name variations: Tech disparity
WIN 2002-03
WIN 2014-05-30
PS4 2017-02-28
PS4 2016-06-28
WIN 2011-07-29
WIN 1998-01-31
WIN 2012-09-30
WIN 2007-06
WIN 2009-12-01
WIN 2000-08-02
WIN 2003-09-16
XBOX1 2016-06-28
People picking up swords and other melee weapons (including lightsabers and such) into gunfights and they can hold their own in such is a blatant example.
Notes:
* This is a clear departure from realism in most cases. However, for example, Japanese used katanas in WW2 much like other nations used bayonets.
* For melee weapons (knives) and such used by stealth operatives this can be ignored if they're only used for killing people stealthily and not for open confrontations.
* Common in Chinese, Japanese and such fiction?
Notes:
* This is a clear departure from realism in most cases. However, for example, Japanese used katanas in WW2 much like other nations used bayonets.
* For melee weapons (knives) and such used by stealth operatives this can be ignored if they're only used for killing people stealthily and not for open confrontations.
* Common in Chinese, Japanese and such fiction?
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The first Technological disparity video game was released in 1982.
LucasArts, Focus Home Interactive and ngmoco published most of these games.