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Moral choices

Other (objects, etc.) concept

*123*
61
games
16
platforms

The player is presented with moral choices which may stray the story or side-story to different directions. A common tool for character building in RPGs.

Notable people involved: 'Guzusuru', 'merrigo', Magnolia Porter, 'Toby Fox' and 'Tuyoki'

Related:
* Dualism
* Karma
* Gray choices - relevant if a moral/ethical dilemma is involved
The "best" among these are the ones where there's no real right or wrong, good or bad/evil, or such answers but most games have a rather black & white "alignment" system implemented that encourages similar choices to be present.

Note that morality has nothing to do with legality, so this is not about choices between illegal actions and legal ones, because an illegal action can actually be the moral one.

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Games by year

87899193959799010305070911131517 82460

The first Moral choices video game was released in 1987.

2K Games and Leisure Genius published most of these games.

Platforms

Windows26
X3607
Mac OS X5
PS34
Linux4
PS Vita2
PS22
Xbox2
MS-DOS2
Mac OS Classic1
Atari ST1
PS41
Apple II E1
ZX Spectrum1
C641
Amstrad CPC1

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