Motion blur

Software concept


The first video game about Motion blur was released in 1994.

Deep Silver, Electronic Arts and Square Enix has published most of these games

Although in old games this generally made the games run slower, in modern games this can be reversed when done properly, as anything that is blurred can easily use lower resolution textures with no noticeable effect on image quality, but significant benefit in reduced processing requirements. With the smart texture reduction, this makes fast scenes run faster than they normally would.

Heavy motion blur may cause artificial rise in difficulty, and generally may not look as good as lighter motion blur.

Parent group



Windows 85
Linux 24
Mac OS X 11
X360 6
PS3 5
PS4 4
Xbox One 2
Wii U 1
Pandora 1

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