Multiplayer: Forced balance
Video game concept
Periodically automatically forces team balance by re-arranging players across the teams according to Elo, KDA, or other statistic(s).
1
game
1platform
WIN 2012-10-02
This exists generally to forcibly work around team stacking due to more competent players teaming together against less skillful players, a number of players abandoning one team, or other causes.
Parent group
Games by year
The first Multiplayer: Forced balance video game was released on October 2, 2012.
Platforms
Windows | 1 |
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