Multihead
Hardware concept
Supports multiple display devices simultaneously, usually showing additional info on the other displays or alternatively expanding the field of view to them.
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Alternate names: Multiple monitors, Multiple adapters
Name variations: Eyefinity
LIN ? *
LIN 1999
ARCD 1995
ARCD 1988
LIN ? *
ARCD 1971-09-01
WIN 2009-02-05
WIN 2007-09-05
WIN 2003-06-17
WIN 2007-09-18
WIN 2002-06-18
WIN 2009-12-25
Not to be mistaken for display devices or in-game multiple displays.
May be implemented to offer multiple displays, but this is not the only possible use for multihead, alternatives such as expanded view (e.g. ATi/AMD EyeFinity) is not covered by the multidisplay tag.
May be implemented to offer multiple displays, but this is not the only possible use for multihead, alternatives such as expanded view (e.g. ATi/AMD EyeFinity) is not covered by the multidisplay tag.
Due to technical limitations, multi-head display is impossible on Windows and Linux with ATi CrossFire and NVidia SLI multi-GPU setups.
Expanding the view to other displays is usually accompanied by rather exotic display aspect ratios, such as 8:3 (two 4:3 monitors) and 12:3 (actually 4:1, three 4:3 monitors).
This is NOT for cloned displays.
Expanding the view to other displays is usually accompanied by rather exotic display aspect ratios, such as 8:3 (two 4:3 monitors) and 12:3 (actually 4:1, three 4:3 monitors).
This is NOT for cloned displays.