Multi-phased
Video game concept
Has multiple phases, each more or less different than the last, where any of the phases could actually stand alone as their own game.
114
games
44platforms
Alternate name: Metagame
CD32 1994
IIE 1983
X360 2008-09
MOB 2003
A800 1984
WIN 2009-06-25
DOS 1997-07-15
WIN 1998-05-06
WIN 2006-03-20
C64 1985
ARCD 1983
WIN 2012-09-28
This is more for the cases where you temporarily enter a different kind of game mode to deal with specific problem and then return back to the "main" mode.
Limitations: (similar to varying game mode's limitations)
* Combat mode in old console RPGs (and those that mimic the style) should be ignored for this.
* This is NOT for minigames.
* QTE should be ignored for this.
* Turn-based combat / Real-time combat cases do NOT count (that is, change in time progression).
* Overworld should be ignored.
... generally instances that have more specific tag available should not be included.
Limitations: (similar to varying game mode's limitations)
* Combat mode in old console RPGs (and those that mimic the style) should be ignored for this.
* This is NOT for minigames.
* QTE should be ignored for this.
* Turn-based combat / Real-time combat cases do NOT count (that is, change in time progression).
* Overworld should be ignored.
... generally instances that have more specific tag available should not be included.
Popular tags
actionstrategy actraiser-series archon boatcombat carcombat deathrace dungeondefenders-series fixedshooter godgame hackandslash hybridgame lootemup railshooter realtimestrategy sanctum-series scrollingshooter spyhunter tactical tanksim towerdefense wargame xcom-original xcom-seriesParent group
Games by year
The first Multi-phased video game was released in 1982.
Electronic Arts published most of these games.