Needs

Video game concept

Player is required to fulfil nonspecific needs of their characters or others, usually several clearly defined ones, such as food, healthcare, entertainment, luxury items, security (e.g. law enforcement), education, waste handling, etc.

43
games
12
platforms
Commonly part of construction & management (e.g. theme park) and city building games, though also life simulation often includes this.

More or less commonly includes...
* Food (hunger & thirst)
* Comfort & luxury (shelter/housing)
* Entertainment
* Health (health services)
* Sanitation
* Education
* Employment

Popular tags

anno-series bizsim citiesxl-series citybuilding cmsgame colonysim dungeons-series godgame lifesimulation openworldsurvivalcrafting sims socialsimulation strategyrpg survivalsimulation tradesim

Games by year

84868890929496980002040608101214161820 82460

The first Needs video game was released in 1984.

Kalypso Media Digital, Introversion Software and Double Fine published most of these games.

Platforms

Windows 23
Linux 9
Mac OS X 2
Apple II E 1
PS2 1
Atari 400/800 1
C64 1
iOS 1
Android 1
MS-DOS 1
Switch 1
Xbox 1

Most common companies