Needs

Video game concept

Player is required to fulfil nonspecific needs of their characters or others, usually several clearly defined ones, such as food, healthcare, entertainment, luxury items, security (e.g. law enforcement), education, waste handling, etc.

42
games
11
platforms

The first video game about Needs was released in 1984.

Kalypso Media Digital, Introversion Software and Double Fine has published most of these games

Commonly part of construction & management (e.g. theme park) and city building games, though also life simulation often includes this.

More or less commonly includes...
* Food (hunger & thirst)
* Comfort & luxury (shelter/housing)
* Entertainment
* Health (health services)
* Sanitation
* Education
* Employment

Platforms

Windows 23
Linux 9
Mac OS X 2
Xbox 1
Apple II E 1
PS2 1
Atari 400/800 1
C64 1
iOS 1
Android 1
MS-DOS 1

By year

848688909294969800020406081012141618 82460

Popular tags

actionstrategy anno-series bizsim blacknwhite-series citiesxl-series citybuilding cmsgame colonysim democracy-series dungeons-series godgame governmentsimulation hybridgame lifesimulation openworldsurvivalcrafting roguelike sims socialsimulation strategyrpg survivalsimulation tradesim virtualpets