Normal Filter Anti-Aliasing

Software concept

A shader-based post processing anti-aliasing method that applies normal filter for edge detection.

3
games
1
platform

Popular tags

directx9 unity-engine winvista

Parent group

Spatial anti-aliasing

Games by year

101112131415 41230 A
A2010 - NFAA published

The first Normal Filter Anti-Aliasing video game was released on January 2014.

Platforms

Windows 3