No fantastic recovery

Other (objects, etc.) concept

Averts a common trope in popular fiction where recovery from disfiguring wounds, forced polymorph, or such, does not produce perfect or near perfect recovery, leaving the person at least partially and quite noticeably disfigured.

2
games
2
platforms
This essentially averts the mindset of popular fiction where things get perfectly back to normal as if everything that happened was just a bad dream, since there's nothing notable left to remind them of it.

People don't get turned "back to normal", they don't get their limbs restored to what they were before, their beautiful faces don't return, etc. If they were disfigured, they will remain disfigured, even if that disfigurement is reduced a bit (not so much as it becomes only a faint marker though).
See also: scarring, imperfect recovery (when this is a gameplay element)

Popular tags

1on1fighting

Parent groups

Player aversion, Rare concepts

Games by year

09101112 41230

The first No fantastic recovery video game was released on September 1, 2009.

Platforms

PSP 1
PS3 1