No in-game intro

Video game concept

Lacks an introduction to the story, protagonist, and such in game - which would tell who the protagonist is, why they are doing whatever it is they're doing, and what's happening - but has such in supplementary material, such as the manual.

24
games
12
platforms
Not to be confused with non-linear story where introduction can happen sometime later, though they're capable of lacking an intro as well.

This is not about lack of information along the way from which player can piece together the answers. Nor lack of intro cinematic or similar, any introductory content (such as prologue), qualifies for intro.

Limitations:
* Sports, puzzle, simulation, and such should not generally be included.
* Games completely lacking a story should not be included.

Popular tags

dandylike doom-series gauntlet-series hackandslash heretichexen runandgun twitchshooter unreal

Games by year

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The first No in-game intro video game was released in 1985.

Hewson, id Software and Mindscape published most of these games.

Platforms

Windows 5
MS-DOS 4
Mac OS Classic 3
Linux 3
Amstrad CPC 2
Atari ST 1
ZX Spectrum 1
Apple IIGS 1
Apple II E 1
Atari 400/800 1
MSX 1
Amiga 1

Most common companies