No stray fire
Other (objects, etc.) concept
It is impossible to cause stray fire (as in, hit something other than the one targeted), excluding anything that is defined as affecting an area, capable of overpenetration, or similar.
12
games
3platforms
Alternate name: No stray bullets
WIN 2013-07-09
WIN 2012-09-30
WIN 2009-10-27
LIN 2010-03-30
WIN 2010-03-30
WIN 2013-03-08
OSX 2010-03-30
This means any visual representation of projectiles or such are purely visual and bear very little meaning to what's actually going on.
In gameplay terms this never includes "skillshots" which are abilities, shots, etc. that follow a certain path and will hit anything in that path rather than being instant hit or other guaranteed hit.
In gameplay terms this never includes "skillshots" which are abilities, shots, etc. that follow a certain path and will hit anything in that path rather than being instant hit or other guaranteed hit.
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The first No stray fire video game was released on October 27, 2009.
Valve, Runic Games and Kerberos Productions published most of these games.