Groups

 

N-patches

Hardware concept

Supports N-patches graphics technology, either as is or with a patch. This causes polygon count to be roughly doubled, smoothing curves and generally making models seem less angular.

12
games
1
platform

Alternate names: RT-patches, ATi TruForm

The first video game about N-patches was released on November 30, 1999.

Activision and Electronic Arts has published most of these games

Implied:
* DirectX 8

Related: (3D APIs with tessellation)
* DirectX 11
* OpenGL 4.0
Generally this only subdivided already existing polygons to produce smoother curves.

Often required manual tweaking of a configuration file, or application of an N-patches patch to enable it.