NPC generators
Other (objects, etc.) entity
163
games
31platforms
An object that keeps on spawning NPCs until destroyed.
Notable people involved: Amos 'ToyTree' Roddy, Thomas van den Berg, Gordon Van Dyke, Alexander Shuskov and Rhianna Pratchett
Alternate name: Monster generators
ARCD 1985
X360 2009-09-23
WIN 2009-09-18
SPC 1987
X360 2006-12-31
X360 2007-11-23
X360 2010-05-18
SPC 1987
WIN 2016-12-20
C64 1987
WIN 2000-02-29
MAC 2000-12
Some of these may have a spawn limit.
Not to be confused with procedural NPC generation.
Related:
* NPC (re-)spawning - cases where NPCs and monsters (re-)appear regardless of any destroyable object.
* Re-animators
* Hatchers
* Mitotic creatures - when the NPCs themselves serve as "generators" for more of their own kind.
Related:
* NPC (re-)spawning - cases where NPCs and monsters (re-)appear regardless of any destroyable object.
* Re-animators
* Hatchers
* Mitotic creatures - when the NPCs themselves serve as "generators" for more of their own kind.
Popular tags
actionadventure alone arenashooter autosavepoints counselor dandylike dark-limited doors energyregen explosiveobjects genderchoice gog gore healingitems healthpickups healthregen hunger inventory keys-disposable ladders limitedcapacity loot-random magic objectiveindicator optionaltasks saveanywhere splatter steampowered tasktracker teleport titlementioned titularcharacter xp-killsGames by year
The first NPC generators video game was released in 1985.
U.S. Gold, Codemasters, Kalypso Media Digital and Mindscape published most of these games.