NPC reloading
Other (objects, etc.) concept
NPCs need to reload their weapons as much as the player does, giving somewhat predictable pauses in their firing other than random stops as well as visible/audible feedback of it.
5
games
3platforms
WIN 2014-07-22
WIN 2013-03-21
WIN 2012-06-29
PS4 2013-11-15
This does NOT mean the NPCs have finite ammo like the player.
Popular tags
afterearth biogrowth cia crepuscularrays dementia diaries energyshields gibs glowsuits gore healthpickups ineptveteran jumppads langukrainian observer pet powerarmor safepits speech-farsi splatter steampowered streamerscarf suicide technomagic ziplinesParent groups
Games by year
The first NPC reloading video game was released on June 29, 2012.
2K Games and Digital Extremes published most of these games.