NPC suppressive fire

Other (objects, etc.) concept

NPCs employ suppressive fire tactics, firing in an area (even if they know they're guaranteed to not hit anyone) where they know or suspect enemies to be in to deny them chance to relocate or return fire.

5
games
3
platforms
This does not include enemies shooting directly at a target regardless of any obstacles in-between (AI does not care or notice the obstacles and thus keeps firing no matter how futile), though that can easily be confused with this.

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Parent group

NPC behaviour

Games by year

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The first NPC suppressive fire video game was released on June 26, 2009.

Goldhawk Interactive published all these games.

Platforms

Windows 3
Mac OS X 1
Linux 1

Most common companies