NPC suppressive fire
Other (objects, etc.) concept
NPCs employ suppressive fire tactics, firing in an area (even if they know they're guaranteed to not hit anyone) where they know or suspect enemies to be in to deny them chance to relocate or return fire.
5
games
3platforms
WIN 2011-09-14
WIN 2014-06-16
WIN 2009-06-26
This does not include enemies shooting directly at a target regardless of any obstacles in-between (AI does not care or notice the obstacles and thus keeps firing no matter how futile), though that can easily be confused with this.
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Games by year
The first NPC suppressive fire video game was released on June 26, 2009.
Goldhawk Interactive published all these games.