NPC target leading

Video game concept

NPCs use one of the most basic "smart" aiming methods whereby they lead the thing they want to shoot at, so if they continue in their current direction at current speed, they'll have assured hit. However, it is not required they always use this.

10
games
6
platforms

Alternate name: NPC predictive aiming

This forces players to move in less predictable ways, prevents simply dumbly circling enemies, and some other things. If the AI only uses blind aim prediction, then this is easy to counter by changing direction or speed as soon as the enemy fires.

Popular tags

doom-series dungeoncrawler

Parent group

NPC behaviour

Games by year

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The first NPC target leading video game was released on November 2, 1998.

Bethesda Softworks and Milkstone Studios published most of these games.

Platforms

Windows 3
Xbox One 2
PS4 2
PS 1
Linux 1
Mac OS X 1

Most common companies