Objective clairvoyance

Video game concept

Protagonist knows exactly, or just so accurately, where the objectives are despite in reality it being either impossible or at least so vague it'd take hours or even days to actually find them.

Like, protagonist is told to find some old hermit in the mountains who they've never heard of or visited before, yet they're given an objective marker there that shows exactly where they are or their home is.

Not for when the protagonist supposedly already knows exactly where something is, like objective set back to their home base or similar when they know where they are in relation to it and such.

The first Objective clairvoyance video game was released on November 14, 2008.

2K Games, Bethesda Softworks and Capcom published most of these games.

Parent groups

Game-like elements, Objective indicator


Windows 24
PS3 9
X360 9
Linux 7
Mac OS X 2
PS4 2
Xbox One 1

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