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Obstacle translucification

Video game concept

Sight obscuring obstacles are made translucent or completely invisible when the game determines them to be obscuring player's view of things the protagonist can plainly see.

21
games
6
platforms

The first video game about Obstacle translucification was released on December 1996.

Blizzard and Microsoft has published most of these games

Essentially mandatory, but unfortunately not "standard", feature of isometric or similar games.

Parent groups

Accessibility, UVL: Tags that may need renaming

Platforms

Windows 10
Mac OS Classic 3
Pandora 3
Mac OS X 2
Linux 2
PS 1

By year

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