Specifically supports the Oculus Rift peripheral. A virtual reality stereoscopic display with head tracking motion sensors (via gyroscopes, accelerometers, and magnetometers).
The first video game about Oculus Rift was released on November 15, 2004.
Not all games use all features of the Oculus Rift, likely omission is the head tracking features.
Parent groupsHead tracking, LibOVR, Virtual Reality goggles
|A||2012 - Oculus Rift Kickstarter campaign|
|B||2014 - SteamVR announced and beta started|
2014 - Oculus VR Inc was bought by Facebook for US$2 billion